G4VisAttributes* colorBeamPipe = new G4VisAttributes(G4Colour(0.69, 0.77, 1.00)); //lightgray G4VisAttributes* colorVacuum = new G4VisAttributes(G4Colour(1.0 ,0.55 ,0.)); //darkOrange G4VisAttributes* HPGeVisAtt = new G4VisAttributes(G4Colour(1.,0.5,0.)); //orange G4VisAttributes* CCwindowVisAtt = new G4VisAttributes(G4Colour(0.0,0.5,1.0)); //SkyBlue G4VisAttributes* ScintVisAtt = new G4VisAttributes(G4Colour(0.0, 0.5, 1.0)); //darkBlue G4VisAttributes* PMTVisAtt = new G4VisAttributes(G4Colour(0.0,0.0,1.0)); //blue G4VisAttributes* TargetVisAtt = new G4VisAttributes(G4Colour(0.94,0.50,0.50)); //pink G4VisAttributes* gammaCalVisAtt = new G4VisAttributes(G4Colour(0.85,0.44,0.84)); //purple G4VisAttributes* GreaseVisAtt = new G4VisAttributes(G4Colour(1.0,1.0,0.0)); //yellow G4VisAttributes* PMTwindowVisAtt = new G4VisAttributes(G4Colour(0.,1.,1.)); //cyan G4VisAttributes* VioletVisAtt = new G4VisAttributes(G4Colour(0.93,0.51,0.93)); //Violet G4VisAttributes* CuBrownVisAtt = new G4VisAttributes(G4Colour(1.0,0.5,0.5)); //color close to Cu G4VisAttributes* LightYellowVisAtt = new G4VisAttributes(G4Colour(0.8,0.8,0.2)); //light yellow G4VisAttributes* GrayVisAtt = new G4VisAttributes(G4Colour(0.75,0.75,0.75)); //grey white = G4Colour(1.0, 1.0, 1.0); pink = G4Colour(0.94, 0.5, 0.5); gray = G4Colour(0.5, 0.5, 0.5); yellow = G4Colour(1.0, 1.0, 0.); blue = G4Colour(0.,0., 1.0 ); lightBlue = G4Colour(0.28, 0.82, 0.8); green = G4Colour(0., 1., 0.); brown = G4Colour(0.5, 0.5, 0.); purple = G4Colour(0.85,0.44,0.84); red = G4Colour(1.0, 0.0, 0.0); orange = G4Colour(1.,0.5,0.); black = G4Colour(0.,0.,0.); cyan = G4Colour(0.,1.,1.)); static G4Color dkgray(0.25, 0.25, 0.25); // dark gray static G4Color ltgray(0.75, 0.75, 0.75); // light gray