// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // /// \file eventgenerator/particleGun/src/PrimaryGeneratorAction2.cc /// \brief Implementation of the PrimaryGeneratorAction2 class // // // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #include "PrimaryGeneratorAction2.hh" #include "PrimaryGeneratorAction.hh" #include "G4Event.hh" #include "G4ParticleGun.hh" #include "G4ParticleTable.hh" #include "G4ParticleDefinition.hh" #include "G4PhysicalConstants.hh" #include "G4SystemOfUnits.hh" #include "Randomize.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... PrimaryGeneratorAction2::PrimaryGeneratorAction2(G4ParticleGun* gun) : fParticleGun(gun) { // energy distribution // InitFunction(); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... PrimaryGeneratorAction2::~PrimaryGeneratorAction2() { } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void PrimaryGeneratorAction2::GeneratePrimaries(G4Event* anEvent) { //cosAlpha uniform in [cos(0), cos(pi)] G4double cosAlpha = 1. - 2*G4UniformRand(); G4double sinAlpha = std::sqrt(1. - cosAlpha*cosAlpha); G4double psi = twopi*G4UniformRand(); //psi uniform in [0, 2*pi] G4ThreeVector dir(sinAlpha*std::cos(psi),sinAlpha*std::sin(psi),cosAlpha); fParticleGun->SetParticleMomentumDirection(dir); //set energy from a tabulated distribution // //G4double energy = RejectAccept(); G4double energy = InverseCumul(); fParticleGun->SetParticleEnergy(energy); //create vertex // fParticleGun->GeneratePrimaryVertex(anEvent); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void PrimaryGeneratorAction2::InitFunction() { // tabulated function // Y is assumed positive, linear per segment, continuous // fNPoints = 16; const G4double xx[] = { 37*keV, 39*keV, 45*keV, 51*keV, 57*keV, 69*keV, 71*keV, 75*keV, 83*keV, 91*keV, 97*keV, 107*keV, 125*keV, 145*keV, 159*keV, 160*keV }; const G4double yy[] = { 0.000, 0.077, 0.380, 2.044, 5.535, 15.077, 12.443, 14.766, 17.644, 18.518, 17.772, 14.776, 8.372, 3.217, 0.194, 0.000 }; //copy arrays in std::vector and compute fMax // fX.resize(fNPoints); fY.resize(fNPoints); fYmax = 0.; for (G4int j=0; j Yinter) { //choose a point randomly Xrndm = fX[0] + G4UniformRand()*(fX[fNPoints-1] - fX[0]); Yrndm = G4UniformRand()*fYmax; //find bin G4int j = fNPoints-2; while ((fX[j] > Xrndm) && (j > 0)) j--; //compute Y(x_rndm) by linear interpolation Yinter = fY[j] + fSlp[j]*(Xrndm - fX[j]); }; return Xrndm; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... G4double PrimaryGeneratorAction2::InverseCumul() { // tabulated function // Y is assumed positive, linear per segment, continuous // --> cumulative function is second order polynomial //choose y randomly G4double Yrndm = G4UniformRand()*fYC[fNPoints-1]; //find bin G4int j = fNPoints-2; while ((fYC[j] > Yrndm) && (j > 0)) j--; //y_rndm --> x_rndm : fYC(x) is second order polynomial G4double Xrndm = fX[j]; G4double a = fSlp[j]; if (a != 0.) { G4double b = fY[j]/a, c = 2*(Yrndm - fYC[j])/a; G4double delta = b*b + c; G4int sign = 1; if (a < 0.) sign = -1; Xrndm += sign*std::sqrt(delta) - b; } else if (fY[j] > 0.) { Xrndm += (Yrndm - fYC[j])/fY[j]; }; return Xrndm; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......